II.A.2. INFO: APPING A PLOT-PC
Prologue Buckle in, because this section is admittedly wordy. Apping a Plot-PC is an optional way for players to get more involved with fleshing out the universe. Plot-PCs are canon characters who function more like NPCs rather than as protagonists. This route requires more work (running some type of plot or event) in exchange for perks (regained abilities, flexible activity requirements, and your character possibly having amassed fabulous power and influence). Who and What Plot-PCs will have arrived any time in the last five years of the game. They arrive alone (unless you speak to another player ahead of time, and agree that your characters appeared together, and both your apps reflect this). It is up to you to decide what your character would have done in the last few years. Maybe Gaius Baltar founded a cult. Maybe Nick Fury built up an intelligence operation. Maybe Talon Karrde built a smuggling operation. Maybe Haman Khan rules a space colony. Maybe Slaine Troyard is watching birds. Maybe Sauron took over Mars and has turned it into a land of darkness and madness. Maybe Honoka Kosaka became an idol. Maybe Phillip J. Fry became a delivery boy. You can do literally whatever you want to do. (This includes having your characters work together over the last few years, so long as both your apps reflect this in the “so, what’s your character been doing?” section). How Plot-PCs are the most experimental part of the game and, to be perfectly honest, there may be kinks at the beginning. But Plot-PCs are also possibly the most exciting, part of this game. If you think of Earth-PCs and Colony-PCs as the protagonists of this story, Plot-PCs should serve the role that NPCs do in video games: giving quests to the protagonists, challenging the protagonists, helping the protagonists, putting obstacles in the protagonists’ way, delivering information, providing local color and immersion, etc. Plot-PCs are expected to "give back" to the game by running events in a way that Earth- and Colony-PCs are not -- although, in exchange, they can have superpowers and sweet social status, and are subject to relaxed activity checks. (More on that in a moment.) Tentatively, we envision a couple of ways that Plot-PCs can enrich world-building:
And now, bribery: bucking the power nerfing Plot-PCs will arrive in this universe without powers, just like Earth-PCs and Colony-PCs. However, in the time that they’ve been in this universe, they may have regained or gained powers. Most Plot-PCs will have only found a few pieces of solar quartz in their years here (and may not have regained any if they sat behind a desk for five years), which means that will only have regained/gained a few quartz's worth of powers. As a rule of thumb, they can have acquired one quartz (and one quartz's worth of powers) for every year that they've been in this world (or five quartz, since no Plot-PC may have been here for more than five years). However. If you propose a fun plot where your character has more powers than the five-quartz default, and in your app you explain why your character needs to have those superpowers to pull off the plot, then you can handwavehaving acquired more quartz (and thus gained/regained more impressive skills) between the time that the character arrived and the time that they encounter the protagonist-characters. There must be proportionality between the skills you want your character to have regained and the substance of the plot you want to run. Your character cannot have regained world-destroying abilities if he's just going to show up once and bake cookies with Commander Hayes. And to reiterate, you only get to take the short-cut to superpowers if you make a case that it's plot-necessary and then run the plot. The IC goal of the nerfing-exception is to make things fun for characters who challenge the protagonists by giving them the power and influence needed to pose a genuine hurdle to the heroes. Those hurdles can be kind-of-beneficent (like running a smuggling operation and asking the protags to smuggle something for you) or blatantly evil (conquering a country that the PCs must liberate, trying to kill the PCs, etc. More bribery: activity check Some characters are just more interesting when the protagonists only see them once in a while. Some characters die and then… well there’s no need for activity check anymore because they’re dead. Tentatively, you only need to do something with a Plot-PC every six months, and if you make a persuasive case to the mods that going inactive for even longer will have a long-term plot payoff, that’s okay, too. We want to encourage interesting storytelling, and sometimes that means characters “coming and going” from the protagonists’ POV. As a caveat, however… … be kind. Because there will be basically no meaningful activity check for these characters, kindly don’t app the popular protagonist of a popular series if you’re going to drop in on courier duty for five comments once every five months. It’s one thing for a rare, obscure, or ancient character who was never going to have canonmates to do this, but if Anakin Skywalker or Harry Potter or [main character of currently popular canon] does it then it presents a problem for castmates. There aren’t any hard-and-fast rules on this. Just be considerate. Old, minor, and “nobody else plays them and I won’t be basically screwing someone over from apping their castmates” is great for Plot-PCs; new, main, popular characters really are not. If it would make you mad if someone else did it, don’t do it. The mods will reject a Plot-PC app if you (1) submit a popular character and (2) indicate that you won't be around much -- if you're concerned that either one of those might apply to your plans, email the mods and ask before you submit an app. tl;dr, if you propose and run a substantial plot, your activity will be flexible outside that plot. But no apping major or popular characters if you indicate that you're barely going to be around. Secret Plotting If Alice apps Dumbledore and Bob apps Snape and they want to RP some stuff under an OOC lock and then unlock it after Dumbledore and Snape’s big reveal in the main game, that is okay. And the equivalents of that. Basically, Earth-PCs and Colony-PCs have to do all their threading in the main comm. But the name of the game with Plot-PCs is “whatever works for interesting storytelling.” If that means doing locked threads off the main comm and unlocking them for fun shock value, go for it. Calendar It will take 4 OOC weeks before Plot-PCs will interact with Colony-PCs and Earth-PCs, unless you’re interested in playing a Plot-PC who’s signed up with the Colonial or Earth military, in which case there will be an event in the second OOC week that the mods would love help with. Rule of thumb When all else fails, (1) be reasonable and (2) if it leads to good storytelling it’s probably okay. Or ask on the FAQ. Or email openspacemods[at]gmail. Why are you doing this? A couple reasons.
Apping a Plot-PC is like apping on a harder difficulty -- you have to put more into the game (also, your character had to survive alone in a strange universe for years. That's hard too), but in exchange for helping flesh out the world and give the protagonist-characters things to do, you get perks that the Earth and Colony routes don't have. |